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Le_Cigare_Volant : calyxa
Bernard has joined Le_Cigare_Volant
calyxa: good morning!
21.42.35 Bernard: Hi caly
calyxa: just over 2 hours to Mo
21.43.17 Bernard: well, I think I'll be sleeping at that time
calyxa: I'll pass along your greetings...
21.43.35 Bernard: good
calyxa: awesome tunnel, BTW
21.43.53 Bernard: Hey, you didn't believe it was possible, no?
calyxa: that's right... do you make the intersection of the tunnel w/ the surface of the planet transparent or what?
21.45.32 Bernard: yes! I have some terrain and material blending plugins for all hat stuff
calyxa: wow, that's amazing.. can't wait to see it in person!
21.47.31 Bernard: some bugs to fix. Everything works correctly if I have only one road, bridge or tunnel. If I connect two or more of them together, bad things happen. :-(
calyxa: I'm sure you'll get it figured out..
21.48.52 Bernard: Of course!
21.49.12 Bernard: How about your lathe stuff?
calyxa: I haven't been working on it...
21.49.45 Bernard: Everybody is so busy..
calyxa: SDK official release is due for next tuesday
calyxa: "probably"
21.50.57 Bernard: That's great. Looks like many poeple have already access to it.
calyxa: three. you, Dave "Vargol" Burnett, and Antonio, who is Manuel Gamito's "slave student"
calyxa: and me I guess. :)
21.52.33 Bernard: When will the new river plugin be released?
calyxa: at the same time as the SDK
calyxa: "probably"
21.53.46 Bernard: Cool. I think my roads will be easier to integrate into "realistic" landscapes.
calyxa: they're "to scale", right? a 2-lane highway is a fixed width of real-world units..?
21.55.38 Bernard: Yes! Currently, my roads are 10 meters wide. This will be more configurable in some future version. But for now, I will just make them work.
calyxa: I wasn't kidding about the arch-topped tunnel - are you considering that?
21.58.27 Bernard: Not really more complex to do. I also thought to lighting in the tunnels, but... well, maybe for version 2.0 or later. So many funny ideas are waiting to be implemented.
calyxa: the last plugin I wrote was pretty silly - it's just like a sphere, but has two extra parameters - one is a list box listing the IDs of all the installed plugins, the other is a text field that shows the description of the selected plugin ID.
22.00.51 Bernard: However, country roads (without bitumen) are already possible. I didn't try it for now, but The road material plugin can easely be configured with some rocky surfaces.
calyxa: cool!!
22.01.33 Bernard: Your installed plugins list plugin too!
calyxa: the ID sniffer... yup.
22.02.47 Bernard: I'm so busy working on the roads that I hadn't had any time to try the other new plugin. It's a shame.
calyxa: hey, I thought the complex plane fractal used to show up on the distortion menu as well as on the fractal menu..?
22.05.38 Bernard: Well, I must check that.
calyxa: I could be wrong... I've got so many sample half-baked things installed it's not funny.
22.08.29 Bernard: Which flag should be set to make it appear in the distortion menu?
calyxa: is_distortion I think... hang on...
calyxa: yeah. it requires that the first param be a world position, so you're OK there...
calyxa: IsDistortion
22.10.56 Bernard: Ok, Thanks. I will fix the sourses ASAP.
calyxa: I forget who reported the problem... but it wasn't me that first noticed it.
22.12.49 Bernard: I you remember, thanks him or her for me.
calyxa: I'm pretty sure it's in a thread on the 3d commune, so I'll look it up next time I'm there.
calyxa: I was thinking of requesting a feature in the Pro UI create new node dialog so it's like a shopping list and you can order 1 of these and 3 of those.... and when you click 'ok', they all appear...
22.17.23 Bernard: Well, I would prefer a modal dialog. You say that you want to create nodes of this type and you may place any of them where you want. Like in a paint program. You select you tool and brush and then you paint how many strokes you want.
calyxa: hmm, ok... but that only lets you create nodes of one type at a time... tho it's probably more flexible than my idea.
22.20.12 Bernard: Another solution is to keep the node selection window open. The real problem is continuously opening the menu.
calyxa: so we need a tabbed dialog of 'create this node' buttons
22.21.21 Bernard: Something like that, yes.
22.22.41 Bernard: Do you use the debugger on MSDEV?
calyxa: no, I'm pretty clueless about that.
22.24.49 Bernard: Maybe I should ask my question to Craig. When running MojoWorld in the debugger, I continuously encounter breakpoints due to bad deallocation addresses. It is possible to work with that, but it is irritating.
calyxa: yeah, that's way out of my league...
22.25.44 Bernard: No problem. Someday, you will have to learn!
calyxa: are you building special 'debug' versions of your dll?
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22.26.47 goobacca: Allooo
calyxa: hello goobacca
calyxa: Clay?
22.26.52 Bernard: Hi goobacca
22.26.57 goobacca: It's me Clay Caly
calyxa: hehehe, hi!!
22.27.22 goobacca: Couldn't use my name for some reason, said it was already taken:-(
22.27.24 Bernard: Well, now I will have to check when I write a name
calyxa: hmm. I can see who has it, hang on..
22.27.51 goobacca: okee
calyxa: I think it's you as a beta tester...
calyxa: it just says "beta tester" and has an email addy that seems vaguely familiar...
22.28.43 goobacca: Ohhhh DUHHHHHHH I forgot about that LOL!!
calyxa: do you remember the passwd?
22.29.09 goobacca: ummm maybe xxxxxxxx?
calyxa: that's it
calyxa: probably
calyxa: email me if you want me to change it to something else
22.29.41 goobacca: So how can I change all this junk?
calyxa: in 'vox?
22.29.56 goobacca: yeah change my registered copy to Clay
22.30.06 goobacca: yeah
calyxa: if you've got both passwds, you have two 'vox accounts... I'm not sure there's a real connection between 'vox accounts and "registered versions" other than by who you are...
22.31.46 goobacca: hmmm...ok lemme try something.
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22.32.22 Bernard: Calyxa, now the complex plane fractal appears also in the distortion menu. I'll send you the fixed sources tomorrow.
calyxa: great, thanks
22.33.58 Bernard: BTW, the road plugin slow down the RTR a lot. In fact, it's not the road itself, its the terrain blender.
calyxa: I'd hate to get a road running through a river terrain helper -- I'll bet that'd be _really_ slow!
22.35.37 Bernard: Yes, To overcome this problem, I added a flag that makes possible to temporarily disable blending. Very usefull!
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calyxa: what do the roads look like then?
calyxa: don't remember the passwd?
22.36.08 goobacca: Nope <sigh>
22.36.25 goobacca: any way to dump my beta info?
calyxa: I'll just set the passwd for you...
22.36.52 goobacca: ok
22.37.16 Bernard: Well, the road just floats above the terrain or dive into it
calyxa: ah, the cut and fill.
22.38.16 goobacca: okee dokee
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calyxa: ta-da!
22.39.14 Clay: Wheee!
22.39.19 Bernard: The roads are objects. The blending modifies the terrain to adapt to the road
22.39.22 Clay: do me one more fav?
22.39.33 Clay: add another X to xxxxx
calyxa: ok, I made it match the email addy that's there - is that wrong?
22.40.06 Clay: yeah I have a new e-mail addy as well
calyxa: I can fix that at the same time.
22.40.26 Clay: e-mail is clayh@mchsi.com
22.41.12 Clay: Finally got cable modem HOORAAY!
calyxa: your last name is spelled 'Hagesbusch'?
calyxa: yay!
22.41.25 Clay: Hagebusch
calyxa: OK. got that fixed to... used to be "tester" ;)
22.41.58 Clay: so now I just type in xxxxxxxx?
22.42.45 Clay: Sweeet! Thanks much Ruth:-0
22.43.19 Clay: So Ken is gonna be bruting about on here after bit?
calyxa: you can join in as goobacca, too... run two voxes at once, talk to yourself
calyxa: he's due in 2:15
22.43.33 Clay: LMAO!!
22.43.59 Clay: Coolio!!! He and I had a shitload of fun at BCamp heheh
calyxa: I'll bet... man I wish I could have been there..
22.44.36 Clay: Wish you coulda been too, been a long time since I had that much fun.
calyxa: MojoCamp, next year.
22.45.00 Clay: That would be interesting
22.45.28 Bernard: Good reason to go the other side of the ocean
calyxa: I've had some pretty silly reasons for crossing oceans...
22.46.19 Clay: Hey I'm gonna finish up this other mojo image, if I forget to come back on here when Ken arrives fire me off an e-mail Caly and I'll pop in.
calyxa: ok, will do
22.46.32 Bernard: Nothing is silly if you have the money for it.
22.46.37 Clay: Ciaooo for now:-)
22.46.40 Bernard: bye
22.46.47 Clay: Bye Bernard.
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22.47.17 Bernard: I sent you the fixed mandelbrot plugin
calyxa: thanks. got it.
22.48.44 Bernard: Oh, I think. I just changed the source file. Not the DLL. Never do things in a hurry.
calyxa: that's OK, I can build it.
22.49.23 Bernard: Thanks!
22.51.04 Bernard: OK. Here, it's about 1 AM. Time to go to sleep.
calyxa: ok, have a good night!
22.51.37 Bernard: Bye
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