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VoxOnRocks : calyxa
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02.00.19 Lil: Hi caly
calyxa: hi!
calyxa: sorry, I was afk...
02.01.58 Lil: no problem, I assumed you were stuck inside a render or something :)
calyxa: heh. I wonder where everyone else is?
02.02.23 Lil: is there a topic tonight?
02.02.33 Lil: as if we ever stick to one
calyxa: yeah, at the tail end of last week someone suggested 'rocky materials'
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calyxa: hi, John!
02.03.14 John_Spirko: good evening!
02.03.15 Lil: hallo john!
02.03.39 Lil: show and tell time: http://www.asterlil.com/mojo/luxor2.htm
02.04.11 Lil: in which Lil is still learning displacements
02.04.13 John_Spirko: do I read the 3D commune challenge correctly? basically just take the current planet and find a good camera view and render
02.04.43 Lil: that's how I understand it. I've not had the courage to enter yet.
calyxa: right, John - you can change anything that a Transporter user can change - time of day, twiddle any sliders that are present...
calyxa: cool, Lil - shiny rocks :)
02.05.11 John_Spirko: okay - current planet is a tough one :-)
calyxa: yeah...
calyxa: did you see Bob Buttery's latest?
02.05.33 Lil: has anyone succeeded at putting 3d looking clouds on a moon?
02.05.37 Lil: no
calyxa: http://www.3dcommune.com/3d/galview.mv?MojoWorld+5iw4ocPGA+1048221225
02.05.41 John_Spirko: no
02.06.17 John_Spirko: your rock scene looks good Lil - the only thing I don't like is the sky color
calyxa: 3d looking clouds on a moon can be done for real w/ Krummen Hacker's atmosphere plugins -- at least I think you can have volumetric clouds around your moon - I know his atmosphere plugin allows for both volumetric clouds and an atmosphere on your moon...
02.07.10 Lil: my moon looks like a chocy easter egg. How long can I go on claiming newbie status? :)
02.07.32 Lil: This image is absolutely gorgeous! (buttery)
02.07.39 John_Spirko: forever :-) like I do and I got on at the alpha stage
calyxa: you're either a newbie forever (I'm still learning stuff!)
calyxa: heh
calyxa: or you're no longer a newbie (since you've created your own world)
02.08.07 John_Spirko: agreed - Bob's picture is great
02.08.08 Lil: and stayed on it lol
02.09.53 Lil: what happens where two material leafs meet when they both have displacements? Is ithe texture averaged out?
calyxa: it depends on the blend node between the two materials
02.10.30 Lil: well, altitude, for example
calyxa: if it's 'add', then the diffuse colors are added and the displacements are added (and the glows are added and the .....)
02.10.35 John_Spirko: well, so far the only thing I've got out of the TowerWorld was the one bug report and one fair image
02.10.56 Lil: is that the current challenge?
calyxa: w/ altitude, then you get your one diffuse, displacement, glow, etc. above the altitude, the other set below the altitude and where they overlap, then it weights it based on the curve.
02.11.46 John_Spirko: TowerWorld yes
02.12.30 Lil: I'm still a bit guilty of bodging too many controls at once.
calyxa: ha! who isn't!?
02.12.44 Lil: TowerWorld amazes me
02.12.57 Lil: are the challenges month-long now?
02.12.59 John_Spirko: controls? what controls :-)
calyxa: I've only looked at it a tiny bit. haven't tried repro-ing that bug...
02.13.03 Lil: lol
calyxa: no, there's two differerent challenges.
calyxa: there's the weekly challenge, which is 'make only changes a Transporter user can make'
02.13.38 John_Spirko: http://www.iaw.on.ca/~jspirko/temp/tw01.jpg
calyxa: and the monthly challenge is 'take the terrain texture from such-and-so planet and add whatever you want (materials, skies, etc.) but do not change the terrain texture'....
02.14.15 John_Spirko: I did find a weird thing with the water in one spot, but it was v e r y v e r y s l o w
calyxa: that kinda reminds me of the one I rendered...
02.14.41 John_Spirko: ah - that I'll have to look at, because I think I'd learn more that way
02.14.44 Lil: interesting...
calyxa: mine was more star-bursty, 'cuz I was looking straight down on it.
02.15.04 John_Spirko: i tried a straight down too :-)
calyxa: it was slow, huh
02.15.19 John_Spirko: see if I can find a partial of the water...
02.15.20 Lil: this is a planet only a mother could love
calyxa: :)
02.17.23 Lil: I've gone back to admire the Buttery pic some more
calyxa: his stuff is astounding.
02.17.52 Lil: yes, I'm going to do stuff like this when I grow up
calyxa: when you're not a newbie anymore? ;)
02.18.35 Lil: I'll make an announcement ;-)
02.19.00 John_Spirko: found a partial on the water - uploading
02.19.08 Lil: Is Doc still in NZ?
calyxa: yeah
calyxa: I think they're actually getting real work done this week, so I didn't bother reminding him about 'vox...
02.20.02 Lil: I hope he's finding the opportunities he wants
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calyxa: hi, Bruce!
02.20.16 pushinfaders: Greetings
02.20.19 Lil: What was this about Bryce disappearing, then?
02.20.22 John_Spirko: hello!
02.20.25 Lil: Hi Bruce!
calyxa: it's long been known that Corel was/is looking for someone to buy Bryce and take over its development...
calyxa: and for a while, Pandromeda was interested, but we have no money...
02.21.16 John_Spirko: here
02.21.20 pushinfaders: Corel Monkeys
02.21.22 Lil: bloody Corel. They bought Painter and messed it up.
02.21.24 John_Spirko: here's that partial render of the water http://www.iaw.on.ca/~jspirko/temp/tw.jpg
02.21.47 John_Spirko: they bought Bryce and forgot it
calyxa: now it looks like whoever it is that does vue d'esprit (eo...ea...something...) is gonna buy it...
02.22.15 John_Spirko: don't forget WordPerfect either :-)
02.22.24 pushinfaders: thus a Bryce Vue merger?
02.22.25 Lil: eovia
calyxa: thanks, Lil - that's the latest rumor.
02.22.57 Lil: they're the Amapi people
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calyxa: they've got some kind of survey where 5 random Bryce users will win a copy of vue for answering 5 q's.
02.23.07 John_Spirko: hello Cam!
calyxa: hey, Cam!
02.23.10 Lil: John, what IS this?
02.23.15 Camel: Hey all.
02.23.19 Lil: hi camel
calyxa: it's a section of the water on TowerWorld, right, John?
02.23.30 pushinfaders: hey Cam
02.23.44 pushinfaders: argh..Tower world
02.23.48 John_Spirko: that last one was a TowerWorld render that I exited - took too long - was almost at surface lever
02.23.50 Camel: Hey push.
02.24.21 Lil: how strange and harsh
calyxa: next time I get a chance, I ought to look thru the textures on that one carefully to see if there are any 'orrible mistakes I can use for my tutorials....
02.24.30 John_Spirko: not Eovia - that's Carrara and Amapi - e on is Vue
02.24.47 Lil: ah, ok.
calyxa: ah. I knew it was e-some round vowel...
02.24.58 John_Spirko: that was at high rez too
02.25.22 pushinfaders: If infact E On was to buy it, I think the result would be one product, a Vue / Bryce hybrid
02.25.30 John_Spirko: I noticed the colour and spent quite a while trying to get the camera down there
calyxa: that's what their contest / survey implied...
calyxa: let me see if I can find that link....
02.25.50 Lil: you must have been very disconcerted by the result
02.26.03 John_Spirko: was at 3D commune
calyxa: yeah
calyxa: http://www.e-onsoftware.com/survey/
02.28.09 Lil: is this a Mac only product? ::suspicious::
calyxa: pc only, I thought..
calyxa: I'm sure I ran their demo on the PC
calyxa: looks like their latest is windows and OS X.
02.29.16 Lil: there is one out there that I liked and then discovered was mac-specific.
calyxa: Bryce was mac only at first.
calyxa: and their v2 windows port was TERRIBLE.
02.29.41 Lil: Some of my friends are admiring mojoworld but they own macs on OS X
calyxa: so what's the problem? I run Mojo under OS X all the time. vox, on the other hand... it doesn't run under OS X yet...
02.30.28 Camel: :(
02.30.38 pushinfaders: What a joy it is to be a mod at Renderosity (he say's with some scarcasm)
02.30.44 Lil: they were experimenting with the free transporter and told me they couldn't make it go
calyxa: well, they didn't tell me....
02.31.05 pushinfaders: Really?
calyxa: I haven't seen anyone over at r'osity that's been in need of whacking..
02.31.32 Camel: Free Transports?
02.31.42 Lil: not being a mac user, I couldn't comment
02.31.45 pushinfaders: Just visit the OT forum...Ha ha Ha
calyxa: free transporter
02.31.55 Camel: Ahh
calyxa: you could say, "write to support@pandromeda.com"...
02.32.29 pushinfaders: I'm just having a bad night..can't get the backroom update to take
calyxa: while I think the tutorial feature they've got over there is great for people w/ no other web hosting, I think it was a little out of line for Spike to say "HINT" about my curve tutorial... even if I was all finished with it, I don't think I'd want the headache of having to maintain it in both places...
calyxa: I let him put up a few of my older tutorials to 'prime the pump'...
02.34.51 Lil: btw, thank you again for the curve tut. Am still grokking it
calyxa: I need to add a bit in explaining what the bug is...
02.35.49 pushinfaders: Since I'm running the back room, I'd just make a link to yours..I know he's offered to host them, but , since the ones out there are already hosted, i don't see the need to put them on there
02.36.15 pushinfaders: Now in the FUTURE is a different story
02.36.24 Lil: I STILL keep coming back for another peek at the Buttery image. Is there any post-processing on it, do you know?
calyxa: I don't know - but I'm pretty sure Bob is a 'no post' kind of guy.
02.36.49 pushinfaders: Not sure, if it was , i don't think it was much
02.36.58 pushinfaders: wasn't
02.37.15 pushinfaders: (*^&^%&*$^&$%*^%$&(*^*&^
02.37.20 John_Spirko: I did detect any and I agree, Bob's not too likely to use post without mentioning it
calyxa: in the future, I could see perhaps doing a r'osity exclusive tut that'd only be hosted there... but in my day to day 'try to document things as best I can and as completely as I can', I'm going to host my stuff myself...
02.37.34 John_Spirko: did = didn't detect any
02.37.49 Lil: understood
02.38.20 pushinfaders: bernard made a good point, leave it hosted remotely, so if it needs to be changed, it doesn't have to be updated
calyxa: yeah. though I do think there is a cause for the way it's set up now -- for people who want to write tuts that don't have hosting or want to worry about coding much HTML.
02.39.21 pushinfaders: Oh sure, leave it up to me
02.39.28 pushinfaders: ha ha ha ha
calyxa: ??
02.39.45 pushinfaders: I'm supposed to be incharge of the backroom
calyxa: I should write a "how to write a tutorial and host it on r'osity' tutorial.
02.39.50 Camel: Isn't that what your there for Push.......
02.40.12 Camel: :)
02.40.57 John_Spirko: I am away.
02.41.28 pushinfaders: The problem is, I'm trying to re-learn Dreamweaver.. I haven't used it in awhile
02.41.40 pushinfaders: It's comming back
calyxa: heh, ask Mo your dreamweaver questions.
02.41.49 Lil: leaving, John?
calyxa: I like to code my HTML "by hand"...
02.42.07 Lil: i depend on dreamweaver completely
calyxa: it's the automated away message that happens if you don't type anything "for a while"...
02.42.29 Lil: oh!
02.42.29 Camel: I am away.
02.42.38 Lil: QED
calyxa: if you type /autoaway without anything else in front of it, it'll turn that off.
calyxa: or, if you type /away
calyxa: it'll send the msg...
calyxa: or, if you type /away I am folding my laundry
02.43.06 pushinfaders: about Rocks....can one make convincing rocks using anything besides Voronoi basis?
02.43.13 Lil: I should log in on a non-chat day and poke around the help
calyxa: then if someone whispers to you, it'll say, "Lil is away, I am folding my laundry"
calyxa: some sparse convolution can be vaguely rocky... but voronoi is really it.
02.44.12 Camel: We had to make rocks last year in Sadona.
02.44.28 Camel: Caly taught the class.
02.44.29 Lil: has anyone got an example to point to?
calyxa: no I didn't!!
calyxa: I wasn't there!
02.44.40 Camel: hehe
calyxa: Clay, maybe?
02.45.22 Camel: Gosh now i don't remember:(
calyxa: Susan Kitchens. lots of people confuse us ;)
02.46.23 pushinfaders: :-)
calyxa: my Desert Swirl pic uses voronoi rocks in the foreground - http://www.3dcommune.com/3d/galview.mv?MojoWorld+1QfsdSanU+1047954677
calyxa: and in the midground on the left, the bumps are sparse convolution
02.47.46 Lil: the voronoi are cobblestone-like
02.48.05 pushinfaders: ARGH, says Bruce as he kills yet another Tower world render
calyxa: yeah - be sure to try out the different neighbor modes
02.49.01 John_Spirko: I am back.
calyxa: the straight-edged ones are all going to be either '1st and 2nd closest' or '2nd and 3rd closest' or '3rd and 4th closest'.
02.50.23 John_Spirko: Bruce - did you ever run into red water on TowerWorld?
02.50.55 Lil: And yet in a lot of pics I've noticed a very convincing sand-pebble texture -- thinking of Armands' beaches
02.51.16 Lil: is that just displacement in the material?
calyxa: the Desert Swirl example is for sure, and Armands stuff probably is...
calyxa: this one is not - there's no displacment in this version of the material at all and all the 'rock-ness' comes from the underlying terrain - http://www.3dcommune.com/3d/galview.mv?MojoWorld+1QfsdSanU+1039569310
02.53.35 Lil: this looks very much like some terrain about 25 miles from where I'm sitting
02.54.01 Lil: if you substitute juniper bushes for the green patches
calyxa: someday....
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02.55.25 Lil: but the rocks are not "stand alone" in the sense you get rom the displacements we just mentioned. The junipers do grow across the landscape in a very ordered way...
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calyxa: w/b John
02.55.39 John_Spirko: oops
02.59.24 Lil: ::thinking about rocks::
02.59.26 Camel: Well poop. No examples of the rock tut are on the disc:(
calyxa: the rock tut? there's a rock tut?
02.59.57 Camel: Yah there was.
calyxa: my poor sieve brain doesn't remember...
03.00.31 Camel: Hehe
calyxa: it wasn't anything I wrote, right?
03.01.02 Camel: Right.
03.01.13 Camel: It was Susan.
calyxa: whew!
03.01.18 Camel: Hehe
calyxa: ah, the bryce / sedona one, then?
03.01.36 Camel: Right.
calyxa: all is clear now :)
03.02.31 Camel: It was a real brain buster for me.
calyxa: ha, and that was Bryce, the _easy_ software.
03.02.49 Camel: Considering i didn't really know how to use the DTE.
03.04.02 pushinfaders: I'm with ya Cam.. about the time I started Bryce, I found Mojo...
03.04.52 Camel: Hehe!! I still don't know what i'm doing in Mojo......(G)
03.06.01 pushinfaders: Does anyone???
03.06.10 Camel: Hehe
03.06.24 Lil: so it's like, you're a grasshopper newbie forever?
calyxa: I figured it might be too demoralizing if I said I didn't know what I was doing...
03.06.40 John_Spirko: I heard a rumour once
calyxa: ya
03.06.50 Lil: wax on, wax off
calyxa: hehe
03.07.26 pushinfaders: Like Mo sayz..a big sandbox
03.08.33 Camel: Ack what am i doing
calyxa: "what are you doing!" "what are YOU doing!"
03.09.32 pushinfaders: I had a big tile render go bad...it ended up blocky looking...I used the default setings, rendered at 8000x6000...
03.09.36 John_Spirko: don't worry about what you're doing, just make sure you're doing it well!
03.10.05 pushinfaders: it might be the planet file fault
calyxa: what was your rumor, John, that I didn't know what I was doing? ;)
03.12.30 pushinfaders: Are there any known bugs with tile rendering?
03.12.33 John_Spirko: the rumour was I overheard someone who knew someone, who heard someone just might know what they were doing :-)
03.12.50 Lil: lol
03.12.54 Camel: Can we send files over Movox?
calyxa: I'm not aware of any reproducable bugs w/ tiled rendering...
03.13.05 Camel: OOOooo now that was funny.
calyxa: no, vox doesn't transfer files.
calyxa: I know it "fakes it" when it comes to that overlap and making sure displacements work correctly between tiles...
03.14.08 John_Spirko: I am away.
03.14.25 John_Spirko: I am back.
03.15.27 pushinfaders: What I got were tiles that looked very different fromone another...The lighting was not consistant. neighboring tiles looked radically lighter than the next
calyxa: that sounds like the old 'bug with shadows and cloud layers' chestnut.
03.16.55 pushinfaders: In the first render at 1024x768, it was fine...then in tiles it got weird.. It was an old 1.2 world...
03.17.36 Lil: ::holds her head:: ohhh, there's so much to LEARN
03.18.22 pushinfaders: I thought the first render was cool enough to make for a Zazzle print, thus I went for the big sixe
03.19.38 pushinfaders: The last image I posted of Mysterion...
03.21.10 Camel: Sorry all i gotta scoot.
calyxa: the sun rays are post, yes?
calyxa: thanks for coming by Cam
03.21.21 Camel: Night.
03.21.27 Camel: Yup:)
03.21.31 Lil: by cam
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03.21.42 pushinfaders: it got really wonky where the sun appeared, yeah the rays were post...let me see
03.23.18 pushinfaders: http://www.renderosity.com/viewed.ez?galleryid=358252&Start=13&Sectionid=28&filter_genre_id=0&WhatsNew=Yes
03.24.49 pushinfaders: caly, I'll send you the final render at a "reasonable sixe..and you can see what I mean
calyxa: I guess you don't have shadows on, huh.
03.25.07 pushinfaders: Sheesh, I'm typing like Mo again
03.25.14 pushinfaders: No shadows
calyxa: it'd be great if you can also send the world file w/ the camera and time all set up like that....
03.25.46 pushinfaders: perhaps the prob was i turned redo off
03.25.57 pushinfaders: I can do that !!
calyxa: redo should only affect the terrain - there's no reason for it to get the sky wrong the first time thru.
03.26.52 pushinfaders: I saved the world file in the position I rendered..so I can send it along
calyxa: kewl.
03.27.18 Lil: I'm off: must do chores
03.27.27 Lil: goodnight everyone
calyxa: thanks for coming by, Lil!
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03.31.13 John_Spirko: very good Bruce!
03.31.40 pushinfaders: It looked cool John, I thought, it would be a good print
03.31.45 pushinfaders: and Thanks
03.32.15 pushinfaders: I needed a $$$ image, and that planet is full of them
03.33.17 John_Spirko: I looked at the zazzle site - the commission rate seems quite low
03.33.28 pushinfaders: it was a result of me getting frustrated with a worl I was working on.. I said, I need a fast rendering world that looks good, so I pulled that one up..
03.34.19 pushinfaders: It is low, but I was gonna put it there just cause I can, i was going to print it locally just for fun...
calyxa: it's been a while since I looked at zazzle, but the comments I've seen that say, "it was the cheapest way for me to get a huge good print of my own work" resonated w/ me.
03.34.54 pushinfaders: That's the consensus
03.36.27 John_Spirko: yes, can understand that Caly
03.38.27 pushinfaders: I thought about looking at Kinko's or somthing to see what they charge
03.40.40 pushinfaders: I may run a big one next week, while I'm away, if I can convince my wife not to shut the machine down !!!
calyxa: last time I shut my cube down for 24 hours, when it came back up, the disk had an awful whine to it. I'm never gonna power down again if I don't absolutely have to.
03.42.37 pushinfaders: :-)
03.46.11 pushinfaders: I'm shopping for a mojo machine, can't decide on wether to buy or build....Bob B. sent me a note about his building probs, so, I'm more inclined to buy
03.46.53 John_Spirko: can go either way - I've done both - what OS?
03.47.23 pushinfaders: prob win XP..i dunno, win 2K seems very stable
03.47.59 John_Spirko: unless you have good reason to go with XP, stick with 2K
calyxa: agreed (in my limited naieve opininon...)
03.48.50 John_Spirko: I don't like XP cause it's Microsoft in your face
calyxa: and ugly, too
03.49.04 John_Spirko: agreed
03.49.37 pushinfaders: Mojo seems to like 2K from what I've seen...if I went with XP it would be the "PRO" version...but Microsloth will have a new one soon enough
03.49.47 John_Spirko: my take on XP http://www.iaw.on.ca/~jspirko/new_line.htm
03.50.41 pushinfaders: Funny John...
03.51.31 pushinfaders: I've worked with it, it seems like 98 with a flashy UI
03.52.11 John_Spirko: it's more stable, but I think that stability costs the user a lot of overhead
03.52.34 pushinfaders: Too much glitz
03.53.15 John_Spirko: and far more complex than most users will ever need or want that only adds to the overhead
03.53.39 pushinfaders: All i really need to run is Mojo , Dreamweaver, photoshop....
03.54.20 pushinfaders: it's very memory intensive, I know that
03.54.31 John_Spirko: it default installs something like 50 processes running. Some of them are hooked together badly - example there's a legacy thing in there to read old memory cards that I can uninstall since it's hooked into the networking which I need
03.55.51 John_Spirko: and for all the wiz bang stuff, there's still only 15 IRQ's which is stupid these days
03.58.57 pushinfaders: Makes me wan't to build one
03.59.41 John_Spirko: just check out the newgroups to get an idea on which boards are working etc
04.00.57 pushinfaders: I've been doing that, my son knows more about that than I do...I've been looking at New Egg...folks there seem to have a grip on what to build
04.01.34 pushinfaders: I just wannna Mojo !!!!
04.03.12 pushinfaders: I think I have a decent grasp on what I need to do what I need, it's just a matter of implimenting it
04.06.04 John_Spirko: well, it be getting later than I thought - good night! before I nod off
calyxa: great to see you here, John
calyxa: thanks for stopping by
04.06.40 John_Spirko: be back - trying to get more Mojo in - going better now that I got the one machine fixed
04.06.42 pushinfaders: Yep..It's that time...
04.06.59 pushinfaders: Thanks for everything
04.07.01 John_Spirko: spent a couple of months rooting out the problem
04.07.55 John_Spirko: back to the dealer twice - reinstalled XP I don't know how many times :-) the second 512 chip was flakey -worked sometimes - at best - at worst it would crash the system
04.08.37 John_Spirko: see you later!!!
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04.08.40 pushinfaders: This was a welcome change from CNN
04.08.51 pushinfaders: See ya soon Caly
calyxa: I've not turned on the toob at all today...
04.09.02 pushinfaders: Thanks for everything
calyxa: thanks, Bruce. looking forward to checking out that planet...
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